The Evergloom Devlog
Thank you for visiting the Evergloom Devlog. We couldn't be more stoked in getting show off our progress on the construction of Evergloom. From the sprawling mushroom forests, through the endless castle corridors, and to the depths of the vast undercroft, Evergloom is a labour of love.
After months working on lore and setting, the planet Ever feels as real to us as our own (especially after this year). We've now started work in earnest, and we'll be posting weekly updates, videos, and screenshots of what we've been up to, and showing off how the world is taking shape inside the game engine.
Evergloom, is set in a world like no other: a rogue planet far from any star, lit only by three magical lamps created thousands of years earlier when the planet was forced to leave it sun's orbit. There is never daylight on Evergloom, only the shifting, merging, multicoloured light created as the three lamps wax and wain. A world of shadow. There is beauty though, and art, and music, and life... strange as it may sometimes seem. There are troubles too.
At some point over the next few weeks, I'll be posting more details about the world of Ever and the lands know as Evergloom: it's history, some of the major players, the current political situation, and, of course, the problems that are engulfing it.
For now, I'll just thank you again for coming and supporting us. Thank you!